Prompt
1. Punch line creation:
We will generate Monologue joke topics for a late-night TV show by crafting succinct sentences based on actual news items. A Monologue joke comprises three parts, and our objective is to produce the first part - the topic. The topic should be founded on a real news event that grabs people's attention and enables amusing commentary. It need not be intentionally funny but must be factually accurate. For instance, "Carl's Jr. is selling a foot-long burger" or "Bernie Madoff's underpants were sold at an auction" are suitable topics. During our conversation, I will provide a news article, and you will create a single sentence that fulfills these criteria. If you believe the news article is inappropriate for Monologue jokes, please inform me.
2. News article
[Provided by users, see appendix in slides for examples]
3. Punchline development: Identify handles and associations
To further develop this monologue joke for a late-night TV show based on the provided topic sentence, we need to create the punchline, which is the surprise element at the end of the joke. To do this, follow these steps:
1. Determine two handles in the topic, which are interesting words or phrases. Handles can include people, places, things, or actions.
2. Brainstorm a list of associations for each handle, and then create two separate lists of associations related to each handle.
Example:when to use it
Community prompt sourced from the open-source GitHub repo Stry233/Prompt-to-GPT-3-Step-by-Step-Thinking-Instructions-for-Humor-Generation (no explicit license). A "Prompt" style prompt — adapt the placeholders and specifics to your task. Imported as-is and not independently retested here, so check the output before relying on it.
tags
roleplaycommunitygeneral
source
Stry233/Prompt-to-GPT-3-Step-by-Step-Thinking-Instructions-for-Humor-Generation · no explicit license