Goose Game ai Driven prompt
I changed my mind. I think I'll leave the `Player` class a data class, so that I could later add behaviour on this classwhen to use it
Community prompt sourced from the open-source GitHub repo xpepper/goose-game-ai-driven (no explicit license). A "Goose Game ai Driven prompt" style prompt — adapt the placeholders and specifics to your task. Imported as-is and not independently retested here, so check the output before relying on it.
tags
roleplaycommunitygeneral
source
xpepper/goose-game-ai-driven · no explicit license