home/roleplay/test-xcode

Test Xcode

GPTClaudeGemini··866 copies·updated 2026-07-14
test-xcode.prompt
---
description: "Build and test iOS apps on simulator using XcodeBuildMCP. Use after making iOS code changes, before creating a PR, or when verifying app behavior and checking for crashes on simulator."
argument-hint: "[scheme name or 'current' to use default]"
source: "upstream:skills/test-xcode/SKILL.md"
---

# Xcode Test Skill

Build, install, and test iOS apps on the simulator using XcodeBuildMCP. Captures screenshots, logs, and verifies app behavior.

## Prerequisites

- Xcode installed with command-line tools
- XcodeBuildMCP MCP server connected
- Valid Xcode project or workspace
- At least one iOS Simulator available

## Workflow

### 0. Verify XcodeBuildMCP is Available

Check that the XcodeBuildMCP MCP server is connected by calling its `list_simulators` tool.

MCP tool names vary by platform:
- Claude Code: `mcp__xcodebuildmcp__list_simulators`
- Other platforms: use the equivalent MCP tool call for the `XcodeBuildMCP` server's `list_simulators` method

If the tool is not found or errors, inform the user they need to add the XcodeBuildMCP MCP server:

when to use it

Community prompt sourced from the open-source GitHub repo ThewindMom/compound-engineering-pi (MIT). A "Test Xcode" style prompt — adapt the placeholders and specifics to your task. Imported as-is and not independently retested here, so check the output before relying on it.

tags

roleplaycommunitygeneral

source

ThewindMom/compound-engineering-pi · MIT